Applicants must be currently residing in Japan and possess valid authorization to work in Japan.
Environment Creation
Create high-quality, visually compelling environments.
Produce environment assets that aligns with the project’s artistic direction and storytelling.
Demonstrate creativity and the ability to adapt to various game styles and graphic styles.
Develop assets optimized for real-time game engines.
Collaboration & Production
Work closely with the Art Director to maintain the overall art direction.
Collaborate with cross-functional teams throughout the production pipeline to ensure artistic consistency and quality.
Participate in reviews, feedback sessions, and iterative development processes.
Technical Art & Optimisation
Ensure assets meet performance, memory, and platform-specific requirements across all gaming platforms.
Apply strong understanding of topology, UV mapping, PBR workflows, and optimisation techniques.
Maintain consistency in quality while adhering to technical constraints and engine limitations.
Innovation & Continuous Improvement
- Stay current with industry trends, emerging technologies, tools, and workflows.
Contribute ideas and improvements to pipelines and production processes.
Continuously push the visual quality and innovation of game art production.
Mentorship
Provide guidance, mentorship, and constructive feedback to junior and mid-level artists.
Support collaboration across internal teams and external vendors to maintain consistent asset quality.
Contribute positively to team culture and artistic growth within the department.