3D Technical Artist – Pipeline
2 months ago
Bachelor’s degree in computer science, computer engineering, or equivalent. At least 5 years of experience as a Technical Artist, Pipeline TD, or simi.....
- Bachelor’s degree in computer science, computer engineering, or equivalent.
- At least 5 years of experience as a Technical Artist, Pipeline TD, or similar role in a 3D production or visualization environment.
- Strong knowledge of Maya pipelines, scene management, and asset publishing workflows.
- Scripting experience in Python or similar languages for automation and pipeline tooling.
- Strong understanding of USD-based workflows and modern 3D asset pipeline architecture.
- Ability to connect artistic production requirements with technical systems design and automation.
- Ability to create repeatable AI visual systems rather than one-off artistic setups.
- Experience with scalable asset pipelines used for product visualization, digital commerce, or content generation is strongly preferred.
- Familiarity with metadata-driven workflows, variant management, and interoperability across 3D, rendering, and content systems is a plus.
- Understanding of AI-assisted content production environments and the role of grounded Digital Twin assets in reducing hallucination and improving product fidelity is highly valuable
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